23-03-2018, 12:08 AM
Hello Community,
we are listening to you and already provide a new Patch.
Please be aware that savegames might not be compatible anymore.
Please look on the following Patch Notes:
- Citizens give feedback over their heads when they don’t enter a restaurant so that the player receives information what they specifically didn’t like. This also gives relevant feedback to advance through the campaign.
- The overall difficulty of chapter 3 has been eased. The mission design has been changed to better fit the mission texts.
- The architect view has been improved to provide easier placing of furniture to the player. All furniture displays an interface that shows the actual needed space.
- The decision-making algorithm for citizen for whether they enter a restaurant has been improved
- The AI is now less aggressive in free mode
- Polished the User Interface at several locations to provide better support for
other languages
- All restaurants have been iterated to fit into the scenery
- Fixed a bug where the camera was stuck at a restaurant after leaving the architect
- Added costs for ingredients to the restaurant balance
- Fixed a bug where the game remained stuck after fading screen to black when a pizza cart was involved in the game session.
- Fixed a bug on Linux where all input fields double printed characters entered by the player
- Employees no longer walk through storage shelves
- Fixed blocker: infinite loading screen when changing from chapter 03 to chapter 04 (SteamOS)
- Fixed blocker: infinite loading screen when changing from chapter 06 to chapter 07 after bombing pizza cart
- Fixed an issue in the rating algorithm where citizens made a wrong rating for furniture
- Removed an empty letter in chapter 04
- Added missing localizations to the game
- Removed intro videos in hope of fixing the problem for some players that couldn’t proceed to the main menu of the game.
Balancing changes:
- Ingredient prices and weights have received another balance iteration
- Reduced amount of sold pizzas per citizen to 20
- Adjusted marketing spot effects to 80 (small), 90 (medium), 100 (large)
- Added correct style to decoration furniture
The patch will be downloaded automatically via Steam. Please be aware that old savegames might not be compatible.
we are listening to you and already provide a new Patch.
Please be aware that savegames might not be compatible anymore.
Please look on the following Patch Notes:
- Citizens give feedback over their heads when they don’t enter a restaurant so that the player receives information what they specifically didn’t like. This also gives relevant feedback to advance through the campaign.
- The overall difficulty of chapter 3 has been eased. The mission design has been changed to better fit the mission texts.
- The architect view has been improved to provide easier placing of furniture to the player. All furniture displays an interface that shows the actual needed space.
- The decision-making algorithm for citizen for whether they enter a restaurant has been improved
- The AI is now less aggressive in free mode
- Polished the User Interface at several locations to provide better support for
other languages
- All restaurants have been iterated to fit into the scenery
- Fixed a bug where the camera was stuck at a restaurant after leaving the architect
- Added costs for ingredients to the restaurant balance
- Fixed a bug where the game remained stuck after fading screen to black when a pizza cart was involved in the game session.
- Fixed a bug on Linux where all input fields double printed characters entered by the player
- Employees no longer walk through storage shelves
- Fixed blocker: infinite loading screen when changing from chapter 03 to chapter 04 (SteamOS)
- Fixed blocker: infinite loading screen when changing from chapter 06 to chapter 07 after bombing pizza cart
- Fixed an issue in the rating algorithm where citizens made a wrong rating for furniture
- Removed an empty letter in chapter 04
- Added missing localizations to the game
- Removed intro videos in hope of fixing the problem for some players that couldn’t proceed to the main menu of the game.
Balancing changes:
- Ingredient prices and weights have received another balance iteration
- Reduced amount of sold pizzas per citizen to 20
- Adjusted marketing spot effects to 80 (small), 90 (medium), 100 (large)
- Added correct style to decoration furniture
The patch will be downloaded automatically via Steam. Please be aware that old savegames might not be compatible.